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	<title>Pronounced My-Key-On: by Michael Quach &#187; demigod</title>
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	<link>http://www.michaelquach.com</link>
	<description>Ramblings of Michael Quach</description>
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		<title>Hostilities</title>
		<link>http://www.michaelquach.com/2009/08/18/hostilities/</link>
		<comments>http://www.michaelquach.com/2009/08/18/hostilities/#comments</comments>
		<pubDate>Wed, 19 Aug 2009 05:01:07 +0000</pubDate>
		<dc:creator>mikeon</dc:creator>
				<category><![CDATA[random]]></category>
		<category><![CDATA[demigod]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[hostile]]></category>
		<category><![CDATA[rage]]></category>

		<guid isPermaLink="false">http://www.michaelquach.com/2009/08/18/hostilities/</guid>
		<description><![CDATA[<div class='hpt_container' style='width:100%;display:block;clear:both;height:282px;'><div class='hpt_element' style='float:LEFT;border: #CCCCCC solid 1px;background:#FFFFFF;padding:5px;margin-right:10px;'><a href='http://www.michaelquach.com/2009/08/18/hostilities/'><img height='250px' width='250px' id='hpt_1' class='hpt_class' style=';border: #CCCCCC solid 1px' title='Hostilities' alt=' Hostilities' src='http://www.michaelquach.com/wp-content/plugins/hungred-post-thumbnail/images/default.png'/></a></div>Never knew that Demigod could be such a hostile game. Me, Nayrhyno, and a random get a 3 vs 3 going on. The random claims it’s too laggy for him and quits in the first 5 minutes so Nay and I were left with just the AI. Apparently, two other players on the enemy team [...]</div>]]></description>
			<content:encoded><![CDATA[<p>Never knew that Demigod could be such a hostile game. Me, Nayrhyno, and a random get a 3 vs 3 going on. The random claims it’s too laggy for him and quits in the first 5 minutes so Nay and I were left with just the AI. Apparently, two other players on the enemy team were new to the game and didn’t know what to do. Their teammate, Casper, raged hard on them in the public chat. I don’t know what he said in their team chat but I no doubt he was quite acidic. <font color="#455236"></font></p>
<p><font color="#455236"></font></p>
<p>&#160;</p>
<p><a href="http://www.michaelquach.com/wp-content/uploads/2009/08/Demigod2009081818184024.jpg" rel="shadowbox[sbpost-174];player=img;"><img style="border-bottom: 0px; border-left: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px" title="Demigod 2009-08-18 18-18-40-24" border="0" alt="Demigod2009081818184024 thumb Hostilities" src="http://www.michaelquach.com/wp-content/uploads/2009/08/Demigod2009081818184024_thumb.jpg" width="602" height="360" /></a></p>
<p>&#160;<a href="http://www.michaelquach.com/wp-content/uploads/2009/08/Demigod2009081818155268.jpg" rel="shadowbox[sbpost-174];player=img;"><img style="border-bottom: 0px; border-left: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px" title="Demigod 2009-08-18 18-15-52-68" border="0" alt="Demigod2009081818155268 thumb Hostilities" src="http://www.michaelquach.com/wp-content/uploads/2009/08/Demigod2009081818155268_thumb.jpg" width="602" height="360" /></a></p>
<p>&#160;<a href="http://www.michaelquach.com/wp-content/uploads/2009/08/Demigod2009081818161990.jpg" rel="shadowbox[sbpost-174];player=img;"><img style="border-bottom: 0px; border-left: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px" title="Demigod 2009-08-18 18-16-19-90" border="0" alt="Demigod2009081818161990 thumb Hostilities" src="http://www.michaelquach.com/wp-content/uploads/2009/08/Demigod2009081818161990_thumb.jpg" width="602" height="360" /></a> </p>
<p>&#160;</p>
<p>&#160;</p>
<p>&#160;</p>
<p>&#160;</p>
<p>I guess the Unclean Beast player just got pissed at being yelled at all the time and just spent the game running into us to die. He even killed himself with ooze and no health regen to keep him alive.</p>
<p>&#160;</p>
<p><a href="http://www.michaelquach.com/wp-content/uploads/2009/08/Demigod2009081818203376.jpg" rel="shadowbox[sbpost-174];player=img;"><img style="border-bottom: 0px; border-left: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px" title="Demigod 2009-08-18 18-20-33-76" border="0" alt="Demigod2009081818203376 thumb Hostilities" src="http://www.michaelquach.com/wp-content/uploads/2009/08/Demigod2009081818203376_thumb.jpg" width="602" height="360" /></a> </p>
<p>Another fail on their part as they don’t notice the uncapped celerity flag.</p>
<p>&#160;</p>
<p>&#160;</p>
<p><a href="http://www.michaelquach.com/wp-content/uploads/2009/08/Demigod2009081818210730.jpg" rel="shadowbox[sbpost-174];player=img;"><img style="border-bottom: 0px; border-left: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px" title="Demigod 2009-08-18 18-21-07-30" border="0" alt="Demigod2009081818210730 thumb Hostilities" src="http://www.michaelquach.com/wp-content/uploads/2009/08/Demigod2009081818210730_thumb.jpg" width="602" height="360" /></a> </p>
<p>&#160;</p>
<p>Games like this just makes me crack up.</p>
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		<title>How&#8217;s that for a Comeback</title>
		<link>http://www.michaelquach.com/2009/08/16/hows-that-for-a-comeback/</link>
		<comments>http://www.michaelquach.com/2009/08/16/hows-that-for-a-comeback/#comments</comments>
		<pubDate>Sun, 16 Aug 2009 21:23:46 +0000</pubDate>
		<dc:creator>mikeon</dc:creator>
				<category><![CDATA[random]]></category>
		<category><![CDATA[comeback]]></category>
		<category><![CDATA[demigod]]></category>
		<category><![CDATA[game]]></category>

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		<description><![CDATA[<div class='hpt_container' style='width:100%;display:block;clear:both;height:282px;'><div class='hpt_element' style='float:LEFT;border: #CCCCCC solid 1px;background:#FFFFFF;padding:5px;margin-right:10px;'><a href='http://www.michaelquach.com/2009/08/16/hows-that-for-a-comeback/'><img height='250px' width='250px' id='hpt_2' class='hpt_class' style=';border: #CCCCCC solid 1px' title='How&rsquo;s that for a Comeback' alt=' How&rsquo;s that for a Comeback' src='http://www.michaelquach.com/wp-content/plugins/hungred-post-thumbnail/images/default.png'/></a></div>&#160; This is what makes Demigod fun. In his all pubber game I joined, my team of 2 Sednas and 1 Erebus were pushed back to our Citadel by their Erebus, Torchbearer and Queen of Thorns. For the majority of the time, we could not put a dent into them and they would always chase [...]</div>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.michaelquach.com/wp-content/uploads/2009/08/Demigod2009081520534118.png" rel="shadowbox[sbpost-163];player=img;"><img style="border-bottom: 0px; border-left: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px" title="Demigod 2009-08-15 20-53-41-18 Click for Larger PIcture" border="0" alt="Demigod2009081520534118 thumb How&rsquo;s that for a Comeback" src="http://www.michaelquach.com/wp-content/uploads/2009/08/Demigod2009081520534118_thumb.png" width="602" height="360" /></a></p>
<p>&#160;</p>
<p>This is what makes Demigod fun. In his all pubber game I joined, my team of 2 Sednas and 1 Erebus were pushed back to our Citadel by their Erebus, Torchbearer and Queen of Thorns. For the majority of the time, we could not put a dent into them and they would always chase us away from the flags. </p>
<p>&#160;</p>
<p>Eventually, we got pushed back, both our portals capped with locks, most of our towers dead, minotaurs, archers, priests, angels, and catapults coming out from all sides and not one of us with any Area of Effect damage attacks. All seemed lost but the enemy Demigods fell victim one by one at the front steps of our citadel as we ganged up on each one. Our citadel constantly bombarded but we were able to hold off the waves long enough that each time the health went down to 10,000, we were able to push back to get some warscore.</p>
<p>&#160;</p>
<p>Eventually while the enemy were all respawning, we pushed all the way to their portals and our giants took care of the rest. The biggest folly I see in the enemy’s gameplay was that they never upgraded their towers or creeps so it was relatively easy to push back and hold off the creeps while our creeps had two levels of upgrades in armor and damage. Most of the time, games of Demigod just starts steamrolling so comebacks or stalls are very rare, but when it happens, boy is it fun.</p>
<p>&#160;</p>
<p><a href="http://www.michaelquach.com/wp-content/uploads/2009/08/Demigod2009081520535393.png" rel="shadowbox[sbpost-163];player=img;"><img style="border-bottom: 0px; border-left: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px" title="Demigod 2009-08-15 20-53-53-93" border="0" alt="Demigod2009081520535393 thumb How&rsquo;s that for a Comeback" src="http://www.michaelquach.com/wp-content/uploads/2009/08/Demigod2009081520535393_thumb.png" width="602" height="360" /></a></p>
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